Sparking Young Minds

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Our Thinkables are short enrichment units organized by grade level and skill area. Each is only $5.00!

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Choose Skill Area


What are Thinkables? They are short collections of enrichment activities arranged by grade level and skill area.

Over the years, we have produced a number of activity books which address skills such as analytical thinking, flexible thinking, listening skills, etc. and span various grade levels. We are in the process of selecting the very best activities from our books and are updating them and arranging them into eight Thinkables skill areas.

We are also producing new materials for the Thinkables series. Our Opposites title, which you will find here, is the first of these.

One important point: Those Thinkables that include activities from our books will be clearly marked. If the activities in a Thinkable title come from a book you already own, you should probably stick with your original material.

But if you are new to Tin Man Press, or if you wish to extend your library of our resources, Thinkables are a wonderful resource. Start with a grade level, pick a skill you think your students need, and dive in!

Like our other materials, Thinkables will have some "stretch." That's why we have indicated a range of grade levels.

More Thinkables will be coming soon, incorporating original material and activities from our existing products.

We hope Thinkables will let you purchase our activities in a targeted—and cost-saving—fashion. Thanks for taking a look!



Looking Logic II - 2nd through 6th

The 45 activities in this collection can be used a variety of ways. You might feature three or four at a time as a warm-up challenge. Or hand them out to early finishers. They provide good experience in developing visual thinking skills.

Nifty Fifteen - 4th through 6th

Simply introduce one of these 15 subjects and watch what happens. Whole-class discussions will meander in interesting directions.

The premise is simple—let children think about common concepts and then ask thought-provoking questions about them.

Topics include Window, Car, Map and Bathtub. Introduce the subject, read the 10 questions and call for discussion.

A great resource to have when you need 5 (or 15) minutes of something to do. And who benefits? Everyone, because thinking at length on a single subject is what is prized here.

Opposites - 3rd through 5th

Hot, cold, first, last, inside, outside—these and seven more either/or challenges push students into new areas of thought and analysis.

Ten two-page activities encourage children to think about things such as how old an "old" teenager is or how to turn a boring drawing of a house into something more interesting or what might have happened if you climb a tree slowly but come down fast.

The intent here is to help children think more flexibly and analytically about familiar concepts that may surprise them. We want them to think "I've never thought about THAT before!"

Really Look - 4th through 6th

We think that looking closely at something is a skill that can be taught—here are 15 activities designed to help children do just that.

Smart Art I - 1st through 3rd

Creative drawing responses to interesting directives—that's what we're after here. Students get to draw things they've never thought about drawing before.

Smart Art II - 3rd through 6th

A great array of art challenges awaits students in this collection. The 15 activities cover a lot of territory—everything from "drawing poems" to making designs.

Smart Snips - 3rd through 5th

Students snip their way into valuable thinking, reading, and direction-following experiences—and everything starts with a hands-on challenge.

Take Aways I - 1st and 2nd

Students cut away shapes from a matrix until there is only one shape left—and that's the answer!

The challenge here is for children to carefully analyze an array of words place in lively shapes on a sheet of paper. Then they use their scissors to take away those word-shapes one by one, based on particular descriptions.

Although the snipping is the entertainment, the real work involves practice in classification. If students are asked to find two paper things, they wouldn't cut out the word "toaster" or "guitar," they'd look until they found "envelope" and "dollar bill."

These are great hands-on experiences in deductive thinking!

Take Aways II - 4th through 6th

Fifteen activities call for scissor work and decision-making as students cut away shapes until they arrive at one remaining shape—and that is the answer!

These hands-on challenges begin with a matrix sheet that is filled with shapes containing words or drawings. Then students start cutting away shapes in response to a series of descriptions. When they finish, there should be one shape left—and that is the answer.

In one activity, Cut Those Cookies, children first look for three drawings that portray a cookie with one big bite missing. The next description asks for a shape containing a drawing of a cookie missing one big bite and a little bite, and so it goes.

The Question Kid -3rd through 5th

Call this flexible thinking at its best! Question Kid activities encourage children to think about old concepts in surprising new ways.